Personal Projects







Alfeda
A 3D platformer game
Developed in 2020
Alfeda is a 3D platformer in TPS view where the player explores a level with enemies, collectibles, and jumping phases, while battling a boss. This project marked my first steps in game development, introducing me to the engine and Blueprints.





Unethical Experimentation
A first person horror game
Developed in 2021
Unethical Experimentation is a first-person horror game where the player, trapped in a forest after a car crash, uncovers sinister manipulations behind the accident. This second project helped solidify my skills in UE and explore version 5.0, including AI programming with Behavior Trees, Blackboards, and Blueprints.








Corrupting The World
A top-down action game
Developed in 2022
Corrupting The World is a top-down action game where the player controls an evil creature aiming to corrupt and destroy a peaceful civilization. This project strengthened my knowledge of AI and actor interactions within the engine.






The cube
A local co-op side-view game
Developed in 2022
The Cube is a local co-op side-view game where two players race to complete six challenges, each represented by a face of a mechanical cube. This project taught me how to implement split-screen functionality and the basics of local co-op game development.





Golden fork
A one-button game
Developed in 2024
Golden Fork is a one-button game where the player controls a fork, navigating through traps and obstacles to reach the objective. Developed in Unity, I focused extensively on game feedback and juiciness, which greatly improved my understanding of the engine’s mechanics.





Fiendish Abduction
A roguelike local co-op game
Developed in 2024
Fiendish Abduction is a roguelike local co-op game where players, as Yaoguai demons, cooperate to collect souls and navigate procedurally generated levels. Through this project, I developed procedural generation using the Wave Function Collapse (WFC) algorithm and implemented a dynamic split-screen in C++. It also helped me refine AI systems and enhance the local coop experience.
