In It Crawls In The Dark, I focused primarily on programming, designing one of the levels, and implementing various assets. This project introduced me to Unity and helped me grasp the basics of the engine.
In Two Gather, I focused on programming and implementing various assets. This project was my first teamexperience, where I also managed tasks using a Gantt chart to handle deadlines.
In Encrypted, I focused on programming, implementing various assets, and creating a menu with extensive options for maximum accessibility. This project also helped me understand how C++ and Blueprints interact within the engine.