Academic projects

It crawls in the dark - Info

2 weeks of development in 2022

Unity

C#

Programmation, Implementation, Level design

In It Crawls In The Dark, I focused primarily on programming, designing one of the levels, and implementing various assets. This project introduced me to Unity and helped me grasp the basics of the engine.

Two gather​ - Info

1 and a half months of development in 2023

Unity

C#

Programmation, Implementation

In Two Gather, I focused on programming and implementing various assets. This project was my first team experience, where I also managed tasks using a Gantt chart to handle deadlines.

Encrypted - Info

2 and a half months of development in 2023

Unreal Engine 5

C++ / Blueprints

Programmation, Implementation

In Encrypted, I focused on programming, implementing various assets, and creating a menu with extensive options for maximum accessibility. This project also helped me understand how C++ and Blueprints interact within the engine.

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